
All planets in Boundless can be visited by using Portal technology, allowing players to step from one world to another in real time.īoundless is developed and published by Wonderstruck. ĭevelopment on the game continues, with the Wonderstruck team working towards a public roadmap of upcoming features and updates to the game including new creatures and materials, as well as a farming system.
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Also in October 2015, it was announced that Boundless had been backed by Sony to be a console exclusive on their PlayStation 4 platform, allowing both PS4 and PC players to share the same online universe and play together. Oort Online underwent a name change in October 2015 to the current title Boundless. After quickly outgrowing the capabilities of the browser and the scope of the original game, it was decided that Oort Online would appeal to a wider audience under the Steam Greenlight system and was successfully greenlit in September 2014. It quickly gained traction with its online audience as a browser-based game and reached its first funding goal in early August 2014. In July 2014, the game was announced as a goal-funded project under the title of Oort Online. Large groups of players collaborate to build intricate projects or undertake large-scale hunts. Players are able to explore solo, or to play together in groups.



Players must also deal with hostile wildlife and survival matters such as hunger to survive in the alien universe of the game. Bases are built in the form of Beacons, which reserve an area for a particular player, protecting the land from being mined or otherwise edited by others. Players are able to gather resources from their local environment, which are then used to survive and build equipment. Players interact with these blocks and discover ancient technologies to help craft tools, weapons and machines which can then be used to shape the world around them into buildings, vast cities and guilds, and eventually allow players to open warps and portals to other worlds. Played in either first-person or third-person perspective, players control a customisable avatar around procedurally generated planets, made up of various types and shapes of blocks.
