
In December 2021, the company celebrated the 30th anniversary with a series of discounts for its Clients. Call of Juarez: Gunslinger returned to those storefronts in April 2018 with Techland as the sole publisher. In 2018, Call of Juarez: The Cartel and Call of Juarez: Gunslinger were both delisted from Steam, Xbox Live, and PlayStation Network citing a publishing dispute with Ubisoft. Techland's first title as a game publisher was Torment: Tides of Numenera, released in 2017. An expansion for the game, Dying Light: The Following, was released in 2016. In 2015, Techland released Dying Light, a first-person survival horror game for the PlayStation 4, Xbox One, and Microsoft Windows. In August 2013, the company launched a branch in Vancouver, Canada, under the name Digital Scapes Studios. Its sequel, Dead Island: Riptide appeared in 2013. In 2011, Techland released open world survival horror game Dead Island. įrom 2008 to 2011, Techland led a website devoted to video games. ChromeEngine 4 was completed in 2006 and provided support for the PlayStation 3. Techland's proprietary Chrome Engine of 2003 has been developed further. Techland has also developed driving games including rally simulation games Xpand Rally and Xpand Rally Xtreme and Volkswagen-licensed GTI-Racing (2006). A prequel titled Chrome: Specforce was released in 2005. Techland released the sci-fi-themed first-person-shooter Chrome in 2003.
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Techland started as a distributor of computer software and created Prawo Krwi, the first game developed in-house, in 1995.



In 1993, Techland began producing its own software: Dictionaries, translators, computer-games. Initially, he focussed on translating foreign programs and publishing them on the Polish market. The company was founded in 1991 by Paweł Marchewka.
